Instructional Software Lesson Plan:
Figurative Language
- Lesson Topic: Figurative Language
- Goals for Lesson: CCSS.ELA-LITERACY.L.4.5
Demonstrate understanding of figurative language, word relationships, and nuances in word meanings.- Students will demonstrate understanding by creating an interactive, online Jeopardy game and answer key covering similes, metaphors, personification, alliteration, and onomatopoeia.
- Materials:
- Computer, Notebooks
- Tutorial Software: Go Figure: Learning Figurative Language
- Instructional Game: Orpheus: The Lyrical
- Learning Activities:
Hook: Project Disney Figurative Language video to begin lesson. Ask students to write down three of their favorite scenes presented in their notebook (for accountability).
Instruct students they will be learning figurative language in order to enhance their writing and poetry. They will begin by participating in the Go Figure tutorial. Help all students onto computers and the correct website. The tutorial is very user friendly and scaffolded step-by-step for learning. Although the grade level band is suggested to be a middle school level, it is appropriate and aligns with fourth grade curriculum. Allow students 20-30 minutes to complete tutorial.
Introduce the Jeopardy game task each student will be creating. Each student will create an online Jeopardy game to share with the class and play with partners. The Jeopardy game will cover the topic of similes, metaphors, personification, alliteration, and onomatopoeia. In order to get ideas of examples to use in their game and to gain practice, students will play Orpheus: the Lyrical. This video-game style activity provides many opportunities to practice what was learned in the tutorial. As students play, they are instructed to write down examples of figurative language they might want to use in their Jeopardy game.
After students have brainstormed at least five ideas for five categories on their notebook, and the teacher passed off their page, they can visit http://www.superteachertools.us/jeopardyx/ and follow the instructions to create their game. This activity may take a few days to complete.
Assessment: Teacher will grade students on their Jeopardy Game Question/Answer Sheet completed before building the interactive game.
Rubric:
Jeopardy Game includes examples of similes, metaphors, personification, alliteration, and onomatopoeia 10 pts
Game includes both questions and answers 5 pts